Constitution
for the BRASS League of Champions
(2011 revisions are shown in blue)

Article I. General Information, League
History & Philosophy
Article II.
League Administrative Team
Article IV. Bank Accounts & Luxury Tax
Article VI.
Salary Arbitration
Article VIII. Free Agent Contract Bid
Superiority
Article IX. Clustering Free Agent Contract
Bids
Article X.
Secondary Free Agency Process
Article XVII. Winning Incentive Program
Article XVIII. On‑Time Mailing Records
Article XX.
The Official BLOC World Wide Web Site
Article XXI. Newsletter Article Incentive
Program
Article XXIII. League Correspondence
Responsibilities
Article XXIV. Insurance Protection From
Non-Baseball Injuries and Voluntary Retirement
Article XXV. Backup/Replacement/Expansion
Managers
Article XXVI. In‑Season Deadlines Chart
Article XXVII. Off‑Season Deadline
Chart
Article XXVIII. League Changes
Article XXIX. League Mailing Penalties
In the grand tradition of the many BRASS Strat-O-Matic
Baseball Leagues that have dotted the landscape since 1990, the next generation
is born. Welcome to the BRASS League of
Champions, an enterprise we hope will provide its members with decades of the
type of fun, friendship and enjoyable baseball competition that gamers
everywhere have come to appreciate from BRASS-style Leagues.
The Bloomington Rotisserie and Strat-O-Matic Society
(B.R.A.S.S.) was formed in 1985 on the campus of Indiana University in
Bloomington, Indiana. The first of its
rotisserie leagues began in 1985 and was followed shortly thereafter by the
first of its Strat‑O‑Matic leagues in 1987. Current BRASS League of Champions Executive
Committee member Vaughn Nuest was among the four original BRASS members and
"founding fathers.” The others were
Jeff Humphrey, Keith Koszut and Mark Ballee.
For four years, Nuest ran a robust face-to-face Strat
league experience in Bloomington where no fewer than 13 league seasons were
completed. Early on, the leagues were
complete with all the extras and features that make leagues more fun and the
simulation more complete. A way of doing
things was being developed in these years, the “BRASS way” of doing things.
These face-to-face leagues led to the establishment of
the first BRASS Play-By-Mail Strat League in 1990. The constitution was authored by Vaughn
Nuest, with valuable input from several other BRASS members of the day,
including current BRASS League of Champions member Kevin Kolb. That original BRASS League is still in
operation, a fixture on the winter league circuit.
That league’s setup and constitution has been the source
of the formation of nearly a dozen spin off leagues to date, each using the
BRASS model with personalized innovations and the full permission and best
wishes of BRASS’s creator Nuest. The Strat League landscape has not looked the
same since the BRASS League hit the scene in 1990.
Some notable BRASS-inspired projects include the
following leagues:
The BRASSball League, founded in 1995 by Nuest and Tom
Taormina in order to bring the BRASS experience to the summer and also to
incorporate minor leaguers into the experience.
Kevin Kolb, the BRASSball League Director in it’s crucial early years,
was instrumental in seeing the league become an established, flourishing entity
that continues to entertain and excite to this day.
In 2003, Mark Lentz and Corey Weisser established the
next outstanding BRASS-style league on the scene with their ambitious,
outstanding offering: the BRASSWORLD League.
Lentz and Weisser brought BRASS-style leagues into the 21st
Century with very good innovations and refinement to the player contract
system, a salary arbitration model, a new playoff model and a fresh take on
player contract amounts. That league
flourishes to this day as well.
And so it came to pass in late 2006 that Daniel Valois
and Jonah Keri approached Nuest to see if he would be interested in working
with them to form a new, high-caliber league that sought to move BRASS-style
leagues squarely into the Electronic Age and into the NetPlay era. And now, on the strength of the set up of
each of these earlier, strong BRASS enterprises and in honor of the
contributions of so many people to the BRASS experience over the years, these
three founding fathers launch the next generation, The BRASS League of
Champions.
The BRASS League of Champions will be operate under the
mantra of a “Commitment to Excellence.”
MLB is the model that was followed for virtually all facets of the
construct, but the founders believed it was also important to recognize that
one cannot build an exact replica of MLB.
The goal of the founders was to establish the BLOC as a delightful
pastime that simulates owning an MLB professional baseball franchise, to
the degree that it is possible.
Toward that end, the
BLOC will offer the participant more than just the drafting, trading, and managing
experience. It will also give him the
opportunity to act as General Manager, be a one-man Scouting Department, CFO,
Ballpark Architect, Free Agent Recruiter and perhaps even the chief team
writer. He will get to make the same type of financial decisions that his MLB
counterpart makes.
What’s more, since all games in the Bill James
NetPlay League of the BLOC are played using the Strat-O-Matic Game Company’s
NetPlay facility, half of the league members have the fun and excitement of
playing every game live versus a real opponent. Even in the NetPlay optional Branch Rickey
League, any league member is welcome to play any series live with a real
opponent via NetPlay where he can find a willing partner.
The BLOC is a 24-team league that plays a 162 game season
over a 6‑month period from April to September. We use the players from every major league
team as our talent pool and also permit the drafting of a limited number of
players in the minor league systems of MLB franchises. We use almost all the super advanced rules of
Strat’s Baseball game.
The BLOC is divided into two smaller sub leagues, the
aforementioned James and Rickey Leagues.
BLOC has four divisions in all, two in each league. There are twelve post-season qualifiers each
year. All four division winners qualify
and receive a bye in the first round of the playoffs. Four wild card teams from both the James
League and Rickey League round out the playoff lineup. NetPlay is compulsory in
the James league, optional in the Rickey League. If there is a catastrophic
reason an James League series cannot be NetPlayed, the games are played by one
member of the Executive Committee, with the strong preference being for NetPlay
surrogate management whenever possible (see Article II).
The players who make up the franchise rosters in BLOC
are: 1) the Major League Baseball players who played in the most recent MLB
season and, 2) a handful (three) of minor leaguers to give each franchise a
semblance of a minor league system. The
minor league players are optional for each team and count against the 40-man
roster. We allow teams to protect 30 of
their players each year going into the annual Draft.
BLOC employs a realistic contract system that bears a
strong resemblance to the system used in Major League Baseball. Young players have a few seasons at minimum
salary levels before a team has to decide whether to invest in a longer-term
deal or go to salary arbitration with the player. The free agent market typically sets the
player’s salary in his 8th year, similar to MLB.
All BLOC teams will have an opportunity to bid on and
sign virtually every player at some point in his career. The contract and free agency system promote
the type of annual, MLB-style player movement that offers the opportunity for
every team to improve, and for every team to land a superstar.
The BLOC also employs a system of revenue sharing that
ensures equal footing and equal competition for all franchises. There is no such thing as a small market or
large market franchise in the BLOC. The
teams succeed based on the decisions of the owners, along with the usual
healthy dose of baseball luck that any good franchise must have.
The League employs a luxury tax for teams that spend
beyond certain limits. There is also a
financial system that simulates the effect that teams tend to get at the
turnstile for competing and nearly missing the playoffs, as well as winning it
all. The annual Champion of the BRASS
League of Champions earns a $10,000,000 bonus.
The runner-up earns $8,000,000, and every post-season team earns a
playoff share.
The BLOC also reflects the “BRASS way” of doing
business in a Strat-O-Matic based, baseball simulation league. In addition to simulating MLB franchise
ownership, is it also founded on a philosophy designed to make the league a
pleasant and rewarding pastime for its members.
Only friendly correspondence and contact among our league colleagues is
tolerated.
We assure that all e-mailings are made on time by
employing a schedule of escalating fines for late e-mailings and an
incentive/reward program for on-time e-mailings. The BLOC offers several tiebreaker benefits
to league members who meet all of their e-mailing responsibilities.
We publish very thorough and timely
statistical reports during the season, relying on information provided from the
League's membership. In addition to the
required information League members provide, we offer the League's membership
opportunities to contribute to the League's newsletters by providing monetary
incentives for newsletter articles.
The League has all the bells and whistles that one would
want from a good league. It has an
annual All-Star game, post-season awards, a very low league dues payment,
speedy and reliable electronic delivery of league information, a newsletter and
an extensive compilation of the league’s history in the BLOC Encyclopedia.
The League maintains and operates a dynamic league web
site where virtually all league files, stats, standings, history, trade
announcements are found and where league forum discussions take place.
The BLOC does not have a Commissioner, as such. A three-person Executive Committee, comprised
of two of the founders of the BLOC and one additional league member,
administers the League. They are
assisted and supported by members of the League’s Administrative Team. The team
handles jobs like Webmaster, League Statistician, Draft Conductor, Roster Agent, Reporter/Historian, Free Agency Conductor, All-Star Game Coordinator, Arbitration Judge,
Awards Coordinator, Constitution Author and any others that are necessary
from year-to-year.
These individuals have the authority and bear the
obligation to keep the league running smoothly.
The Executive Committee handles recruiting and special events, organizes
and conducts all league operations, and of course rules on all league matters
and disputes that may arise.
The Executive
Committee further has the responsibility to all for making certain that league
activities are conducted in accordance with the information contained in the
BLOC Constitution, for enforcing league penalties in accordance with the
Constitution when league members do not observe the league’s rules, for wisely
spending the collective league dues on essential supplies and expenses.
The founders wanted a stable, top-notch league without
ever-shifting rules and programs, so they have made a long-term commitment to
the endeavor and have set up the BLOC Executive Committee with the full
authority to make unimpeachable rulings on any league matter. But reflecting their desire to have a league
where the excellent membership we’ve assembled also impacts league direction,
the Committee will formally seek the input and opinion of the wise and
experienced gentleman who capably make up the league membership and will be
responsive to ideas and discussions that occur in the league about perceived
problems or improvements.
The BLOC Constitution provides for monthly, up‑to‑date,
in‑season mailings to the league's membership. League members will always have completely current
standings, league leaders, trades and other league information before playing
their games for the coming month.
The league emphasizes fast turnaround time on all league
information and prompt, respectful correspondence practices as basic, high ideals
in the league's operations. This
constitution does not permit the Executive Committee to have any tolerance for
late mailings and obligates them to enforce league penalties in accordance with
the Constitution on the first and every offense.
BLOC is set up to be something significantly more than
the run-of-the-mill Strat Sim League.
Whether it winds up being a special league, in reality, is dependent
solely on its administration and its owners.
In order to have a successful Strat-O-Matic Baseball league, we must
each be a strong link in the league's chain of owners. Everyone must meet his mailing deadlines and
fulfill other obligations, treat our league colleagues with respect and keep
this wonderful hobby in proper perspective.
As the founders see it, that perspective is to view the
league as a fun and friendly pastime, a break from the stresses and day-to-day
grind of everyday life, and a league membership that is conducted in such a way
as to bring us each the respect of our colleagues. Who knows, we may even make
a few friendships along the way!
The BRASS League of Champions is filled with capable,
competent managers and administrators.
Many (or perhaps even most) of the League’s membership have been or are
currently commissioners of other leagues.
The League’s annual success will depend heavily on a group of veteran
gamers each year who will hold down various league jobs. This team of special contributors is called
the League Administrative Team.
In exchange for the significant extra work these folks
are contributing for the betterment of the League, they will draw a BRASS
League of Champions salary. The salary
is awarded in league dollars credited to their team bank accounts at the end of
each year served. Unless no other League
members are interested in the Administrative Team position, the same person
should not hold the same position for more than three consecutive years.
The lone exceptions are the BRASS League of Champions
Executive Committee positions, which are appointments for life (see Article
XXVIII. League Changes) or as long as the ExCom member wants the job, whichever
comes first. The Executive Committee decides who fills the positions on the
League's Administrative Team and appoints successors, if necessary.
The members of this team, along with a brief description
of their jobs and their salaries follow below.
THE EXECUTIVE COMMITTEE
The three-person Executive Committee has both the
authority and the responsibility to rule on all aspects of league
operation. They have the final say on
who joins the league, who stays in the league, and they rule on any disputes
that may occur. Their rulings are final
and a simple majority is required for a decision to be rendered.
The ExCom members have the most critical job in a league
whose set up is as ambitious as ours, i.e. trying to simulate owning a MLB
franchise so completely. That job is the
assessment of how the league is working and deciding whether a given rule or
program needs to be changed, and if so, how to change it. With their authority to make changes comes
the responsibility to make the best decisions possible. Given this, they should not make significant
decisions without giving the League's membership a chance to offer some input
on a given issue.
They will be responsible for recruiting new members and
maintaining a backup owner list. They will be charged with the important
responsibility of keeping the league rolling along such that it is fair and fun
for all. They will act quickly to
preserve a good league experience for others whenever necessary and will rule
on all important issues from owner integrity to any kind of dispute to the
review of trades to league member dismissal.
The Executive Committee will be permanently comprised of
the following BLOC members: David Dick, Jonah Keri and Daniel Valois. Their labors in creating the league, filling
out the roster of managers and setting up the entire process were labors of
love. So, too, will be their labors in
support of the League’s effective operation and management. They refuse to accept a salary for their
efforts.
SALARY: None, it’s an honor to serve.
ROSTER AGENT
The league will entrust one person with the sole
authority and responsibility for the league’s Excel workbook roster file. The Roster Agent will be responsible for
creating a document that accurately details the team’s roster of players, their
contracts and their annual salaries. He
will be a clearinghouse for all trades and must track, record and report all
league transactions or activities that have an affect on any team’s bank
account. The Roster Agent must maintain
complete and accurate records of all financial transaction, organized by league
year, and archived for future reference. He must also keep track of draft
picks. The Roster Agent will supply the
league with the updated file on a monthly basis, or more frequently as
off-season activities may warrant.
SALARY: $5,000,000 per year
Position currently held by: Dan Noonan
LEAGUE STATISTICIAN
The League Statistician will be entrusted with compiling
all league in-season statistics upon receipt of the monthly game files, which
contain game results from each team. The
Statistician is responsible for creating and updating the game software league
setup and schedule, the roster .lzp file used to begin league play, as well as
for making all roster changes that occur as a result of in-season trades. Each month the Statistician will produce an
updated .lzp file that will have up-to-date stats, rosters, league leaders, and
standings. These files will be used by
league members to restore the league to the current version, within each
person’s game software, prior to the next month’s play. The Statistician also creates and distributes
the post-season and All-Star Game .lzp league update.
SALARY: $4,000,000 per year
Position currently held by: David Dick
LEAGUE REPORTER
The BRASS League of Champions will employ a League
Reporter who will author a periodic newsletter covering league in-season
activities, articles, league history or whatever the Reporter wishes to write
about. The newsletters will be
distributed to the entire league and/or published on the website. The newsletters will have varying topics that
may include, but are not limited to, trade examinations, analysis of each
teams’ off-season/free agency signings and drafts, hot-stove type summaries,
season previews and reviews by team, in-season monthly recaps by team and
previews and recaps of playoff series.
This person will also incorporate any articles from the League’s
membership into the newsletter.
SALARY: $750,000 per article (earnings capped at
$4,000,000)
Position currently held by: Jonah Keri
LEAGUE HISTORIAN
The Reporter/Historian will also be the creator, keeper
and compiler of league historical documents and league history.
SALARY: $3,000,000 per year
Position currently held by: Mike Huddleston
WEBMASTER
This individual will be responsible for designing,
updating, and maintaining a dynamic, interactive league web site. The webmaster will ensure that the site
provides the league with features such as fully accessible in-season stats,
leaders and standings, real-time trades and results, discussion forums,
historical records, league information and contacts for recruitment, team
pages, must fully register the site and make it accessible with search engines
and any other features intended to enhance the enjoyment of the BRASS League of
Champions for everyone.
SALARY: $5,000,000 per year
Position currently held by: Mike Swanson
DRAFT CONDUCTOR
The league will entrust the responsibility for managing
the annual Draft to one of its members as well.
ExCom may declare a draft to be either an e-mail draft, chat room draft,
combination of both or perhaps develop or identify a new model. If an e-mail draft is being employed then the
Draft Conductor is responsible for providing a draft list, setting a schedule,
keeping the draft moving, recording selections into the historical file and for
making the decision when a manager’s pick should be skipped. The Draft Conductor is responsible for
sending out the final draft report and updating the Roster Agent as to who was
selected by whom and which selections involved a financial component. The Draft Conductor is the person to whom
written instructions should be sent for those who cannot participate in person
on draft day or during portions of an e-mail draft.
SALARY: $2,000,000 per year
Position currently held by: Michael Murphy
FREE AGENCY
CONDUCTOR
The league free agency process will be served by a person
who entrusted with the responsibility for handling every aspect of the
process. The Free Agency Conductor sends
out the list of free agents, collects the sealed bids, determines Type A, B and
C free agents, does all the calculations necessary to determine the winning
bids for given players and manages the pace of the process as the decisions and
signings are announced. He must report
signings on a daily basis to the league at the end of each day during which the
process is under way. He must also make
a full report to the league at the end of the process by recording the signings
into the league free agent file and distributing it.
SALARY: $3,000,000 per year
Position currently held by: David Dick
ARBITRATION JUDGE
The salary arbitration process will have one person
charged with being responsible for computing all arbitration results. By October 7th, the Arbitration
Judge must notify league members of the Arbitration Group to which the eligible
players belong. Because of this early
deadline the Arbitration Judge must be ready to get going as soon as the MLB
season is finished. He will receive all
arbitration offers from managers by the October 31st deadline and announce the
results of the salary arbitration process to the league on or before November
5th. To serve the league in this
capacity, the Arbitration Judge must have access to a twenty-sided die or a
random number generator.
SALARY: $2,000,000 per year
Position currently held by: Daniel Valois
AWARDS COORDINATOR
One person from the league’s membership will handle the
post-season awards voting. The
respective members of each league are required to vote on Player of the Year,
Cy Young Award, Rookie of the Year, GM of the Year and Top Fireman of the Year
for the league in which they play. The
Awards Coordinator will send out a statistical file that lists the player stats
for all the top candidates for each category, as well as a ballot. He tallies the results, reports the winners
to the league and enters the voting totals and results into the league’s Awards
file before distributing it.
SALARY: $1,500,000 per year
Position currently held by: Don Herklotz
ALL-STAR GAME
COORDINATOR
The BRASS League of Champions will have an All-Star Game
each year, hosted in odd-numbered years by a league member volunteer from the
American League and in even-numbered years by a league member volunteer from
the National League. The game will be
played after the completion of June’s games.
The All-Star Game Coordinator will send out an All-Star
Game ballot to all the league members from both leagues, along with a
statistical file that lists the player stats for all the top candidates at each
position. The Coordinator will receive
and tabulate the voting. The voting
totals will identify the 20 players who were voted to each 28-player team and
the Coordinator that year selects the final 8 players based on team need from
the list of deserving players. Each team
must have at least one player representative in the All-Star Game. The Coordinator must write an article about
the game and share the box score with the League.
SALARY: $1,500,000 per year
Position currently held by: Jonah Keri
CONSTITUTION
AUTHOR
The League puts the responsibility of drafting a clear and
comprehensive guide to all aspects of the league in the hands of the
Constitution Author, as well as the annual responsibility of updating and
revising portions of the document that may need to be revised each year.
The League Constitution governs all League activities
without exception in the BRASS League of Champions. The document will be followed to the letter
at all times so that league is operated in a manner that is free from surprise
or inconsistency and so that the league’s membership can readily expect and
predict how and when league business will take place. The document details not only the answers to
the typical how, when, where and whom questions that arise in day-to-day league
participation, but also a way of doing league business.
Adherence to the Constitution is mandatory for league
members and those who are serving the league on the League Administrative Team
alike. We all agree to follow it, as
written, when we agree to play in the league.
These are our rules and the pages here define and detail our contract with
each other and our commitment to each other. The document is what makes the league
special; the people are what make the league successful.
If no review or revision is required in a given year,
this salary is not collected.
SALARY: $1,500,000 per year
Position currently held by: David Dick
The annual Draft
is held over the course of a two-week period, via e-mail or another electronic
communication medium. The draft’s
procedure may vary from year to year, depending on league needs, preferences
and the medium used to conduct it.
Outlined below are the default procedures.
a.
If an e-mail Draft is used, the Draft starts at 7 pm (ET)
on the first Friday in February and ends at 7 pm (ET) on the third Friday in
February.
b.
An e-mail Draft proceeds on a pick-by-pick basis with
each league member announcing his selection over e-mail when it is his turn and
copying the rest of the league on the message.
c.
The Draft Conductor will have full authority to set
deadlines for making picks to ensure that The Draft does not get delayed while
waiting on one league member who is slow to make a pick.
d.
If the Draft Conductor opts for an on-line automated
draft site, he will be responsible for setting up the draft grid, entering he
players’ names on the site, and monitor the process. The Draft would then start
on the second Friday in February.
e.
The following players are
eligible to be selected in The Draft:
·
Unowned, carded players: These are players whom the game
company has carded for the current season and who are not on a 30-man protected
list for any franchise at the time of The Draft, with the exception of the
International Professionals detailed below.
·
Unowned, never carded or “minor league” players: These
are players who have never been carded and who are not on a 30-man protected
list for any franchise at the time of The Draft.
The
following players are not eligible to
be selected in The Draft:
·
Protected players: These are players who are on the
30-man protected lists of a BLOC franchise.
·
Uncarded Veterans: These are players who were not given
cards for the current season, but who have been carded previously. These players will be unrestricted free
agents in the next free agency process.
·
International Professionals: These are players who have
played at the major league level in another country and have signed a major
league contract with a MLB team. These
players will also be unrestricted free agents in the next free agency process.
f.
The Draft will last for a number of rounds sufficient to
satisfy all owners or until each owner has filled the 40 roster spots available
for players in his organization, whichever occurs first.
g.
Draft order for each round is determined as follows:
·
The 24th pick will belong to the BLOC World Series
champion. The 23rd pick will go to the World Series runner‑up. The 22nd pick will belong to the League
Championship Series runner‑up with the better record. The 21st pick will be awarded to the League
Championship Series runner‑up with the worst record.
·
Picks 17 through 20 will belong to the teams who were
eliminated in the Division Series Round of the Playoffs. The order will be the inverse order of that
season's regular season winning percentage for the four teams.
·
Picks 13 through 16 will belong to the teams who were
eliminated in the 1st Round of the Playoffs. The order will be the inverse order of that
season's regular season winning percentage for the four teams.
·
Picks 5 through 12 will belong to the eight teams with
the best records who did not make the playoff field. The order will be the inverse order of that
season’s regular season winning percentage among these eight teams.
·
Picks 1 through 4 will belong to the teams with the four
poorest regular season winning percentages.
The order will be determined by random lottery.
Tie breakers for all
selections will be: 1) best on‑time mailing record picks first, if still
tied…2) loser of the regular season series picks first, if still tied…3) worst
division record picks first (if in same division), if still tied…4) worst
record within the teams league (if in same league) pick first, and if still
tied…5) a coin flip with the winner selecting first. The winner of the tiebreaker selects ahead of
the loser in each round of The Draft, starting with Round 1.
h.
The Draft contains a Bonus Round after Round 3 for teams
whose owners maintained perfect on‑time mailing records throughout the
previous league year, from October through September. Picks in this round are in the inverse order
of that season's regular season winning percentage.
i.
Each team may protect 30 players in their organization
during The Draft and the list may not change during the draft.
j.
Players who have been signed to Fx-1 or Xx-1
deals (where x is the number of years of the free agent or extension
contract) and players on no-trade contracts may not be left unprotected during
The Draft.
k.
Players may not be released or traded during the draft.
l.
A list of your 30 protected players is due to the Draft
Conductor five days prior to the beginning of The Draft. A fine of $2,000,000 is incurred for being
late on the mailing, with $400,000 being added for each additional late day.
m.
Unprotected players are no longer property of the team
they used to play for. In order to
reclaim a player left unprotected during The Draft, any team must use one of
its draft selections to do so.
n.
If a team drafts an unprotected player from another team
during The Draft, it assumes the value and length of the contract and pays a
$50,000 transaction fee to the team who lost the player.
o.
If a team drafts its own unprotected player, no
transaction fee is incurred. Since the
team has already paid the player contract, the original contract remains intact
and no costs are incurred by a team re-claiming its own unprotected player.
p.
Teams retain no rights to the players they left
unprotected and did not reclaim. Teams
are liable for the remainder of any contract and the players become
unrestricted free agents at the conclusion of the draft, if another team did
not claim them.
q.
The contracts to which your draftees are signed is
determined by their years of service, as outlined in Article
V. Contracts. The player
contract status will be shown for each player on the annual draft list.
a.
Each BLOC team receives an equal bank account each
year. This practice represents our form
of revenue sharing. League franchises
equally divide up the equivalent of MLB's gate receipts,
merchandising/advertising profits, TV contract money, parking and concession
revenues, etc. to allow everyone to compete on equal ground. None of the franchises in our league will be
"small market" franchises. The
BRASS League of Champions will equally distribute shares of the $2.4 billion
league profits annually to its member franchises.
b.
When the League began, each team received its $100
million share to spend on their initial player contracts.
c.
Any expansion team would receive $130,000,000 in their
first season.
d.
In every subsequent season, each team receives a $100
million share of operating funds.
e.
The money is credited to each team's bank account on
October 1 in BLOC, the first day of the new league season.
f.
A team can carry over unspent money indefinitely without
limit.
g.
A team may not spend more money than is available in
their bank account at any time. The only
time a negative bank account is possible would be in the unlikely case where a
team's fines have exceeded their available balance.
h.
A franchise incurs an immediate and irrefundable penalty
if their player payroll exceeds $150,000,000 at any time during the league
year. The penalty is called a “luxury
tax” and is assessed according to the tax schedule below:
LUXURY
TAX SCHEDULE
Range Team Payroll Tax
1 $150,000,001
- $160,000,000 $1 collected for every
$1 spent in this range
2 $160,000,001
- $170,000,000 $2 collected for every
$1 spent in this range
3 $170,000,001
- $180,000,000 $3 collected for every
$1 spent in this range
4 $180,000,001
- $190,000,000 $4 collected for every
$1 spent in this range
5 $190,000,001
- $200,000,000 $5 collected for every
$1 spent in this range
6 $200,000,001 and higher $6
collected for every $1 spent in this range
i.
The payroll penalties collected from league franchises go
to BLOC charities and do not get redistributed among the league’s franchises.
a.
When a player is selected in The Draft, he must be signed
to a contract before joining his team.
b.
If a drafted player has never appeared in a major league
game, he qualifies for inclusion on a BLOC roster under a minor league
contract. The contract designation in
the roster file for minor league contracts will be MIN. The cost for a minor league contract is
$100,000. A team may not have more than three players on minor league contracts
at the completion of The Draft. Minor
leaguers count towards the 40-player limit on rosters.
c.
Players who have appeared in major league games will make
up most of the annual draft pool and the majority of them will be younger players
in the early stages of their MLB and BLOC careers. This type of draftee qualifies for inclusion
on a BLOC roster under one of the two types of major league contracts described
below:
·
If the player has yet to accumulate 130 at bats, 30
relief innings pitched or 50 innings pitched in total in a single major league
season, he plays under a minor-major contract and is only eligible to be on an
active roster during the final month of the season. The contract designation for this type of
contract in the roster file will be MM.
The annual cost is $200,000.
·
If a player has accumulated the above AB or IP amounts in
a single major league season prior to being drafted, he has passed the service
time threshold that requires him to be placed on the full major league contract
that is appropriate for the MLB service time he has accumulated.
d.
Players who are under a full
major league contract earn a salary that is determined by the salary schedule
below, calibrated to coincide with his BLOC major league service time.
BLOC
Year Salary Amount Arbitration Status
YEAR 1: $400,000 Player
not arbitration eligible
YEAR 2: $600,000 Player
not arbitration eligible
YEAR 3: $800,000* Player
not arbitration eligible
YEAR 4: Player is eligible for arbitration OR a long term contract
YEAR 5: Player is eligible for arbitration OR a long term
contract**
YEAR 6: Player is eligible for arbitration OR a long term contract
YEAR 7: Player is ONLY eligible for arbitration.
* - teams
have an additional option on deals after YEAR 2, detailed in
sec. h. below
**- teams
retain matching rights for the top free agent offer for a
player only if he is signed to a
long-term deal by this time.
By Year 8, the team’s
exclusive rights to the player have expired and his contract length and salary
are determined by open market, unrestricted free agency bids, unless the player
was signed to a long-term contract at least by the end of Year 5.
The
Year x contracts will be shown on the league roster file as (Yx)
contacts where x represents the current year of the contract.
e.
Players in Years 1-7 of their BLOC careers are playing on
contracts where the owner holds the unilateral right to retain the player under
the salary structure outlined above. If
an owner feels a player is no longer in his plans and declines to offer him a
contract in Years 4-7 after his current contract has expired, the player
becomes an unrestricted free agent.
f.
If a MM, MIN, Y1, Y2, or Y3 player is released and
re-drafted, his service time counts and he does not start over at the beginning
contract when/if drafted again.
g.
After the completion of YEAR 3
and until his free agency, a player may be signed to a long-term contract,
released or offered salary arbitration each year during the contract signing
process. The salary arbitration process
is detailed in Article VI. Arbitration. The cost of signing a player to a long-term contract after Year 3 is
detailed in the chart below:
Contract
amounts for Long-Term Contracts after Y3 (Contract Type L):
CONTRACT
LENGTH ANNUAL COST TOTAL COST
After Y3: 4 year $ 5,600,000 $ 22,400,000
After Y4: 3 year $ 8,000,000 $ 24,000,000
After
Y5: 2 year $
12,000,000 $
24,000,000
No player
may receive a contract, which lasts longer than Year 7 in his career, except in
the case of a long-term contract signed after YEAR 2 (see sec. h. below). For instance, if a player was offered salary
arbitration in Years 4 and 5, he could only receive a two-year contract offer
in Year 6 (amount shown on the chart above).
No player may stay under the unrestricted control of his drafting team
beyond the first seven seasons, excluding the case of a long-term contract
signed after YEAR 2 (see sec. h. below).
A team
earns the right to match a player’s best free agent offer only if
the player is signed to a long-term contract before YEAR 5. Players who are signed to these “L” contracts
are considered to be restricted free agents and the team that owns them at the
completion of their “L” contract also owns the matching rights.
h.
An important part of the BLOC
salary structure is the opportunity to sign an exceptional young player to a
long-term deal after salary YEAR 2. In
this case, the annual cost of the contract is higher than that offered after
Y3, and is the one contract that extends to YEAR 8. This contract agreement would give the team
ownership of the player for a total of 8 initial years before free agency,
instead of 7. The annual cost of such contracts is $6,000,000.
Contract
amounts for Long-Term Contract after Y2 for
“exceptional
young players’: (Contract Type L):
CONTRACT
LENGTH ANNUAL COST TOTAL COST
6 year $
6,000,000
$ 36,000,000
This is an intriguing
possibility, since an owner will have to balance out the risk and possible
reward of tying up a player for 6 years, coupled with the reasonable annual
cost associated with such a contract, similar to the manner in which some MLB
teams reach agreements with young stars on long-term contracts, avoiding all
the arbitration processes that occur before a player is eligible for free
agency.
All long-term contracts will
be shown on the roster file as (Lx-a) where the x shows
the length of the long-term deal and the a reflects the current
year. For example, a 4-year long-term
deal in its second year would be shown as: (L4-2).
i.
Some players in each draft and every player available in
the Secondary Free Agency process will be players who are not in the first
three years of their careers. Veteran
players of this kind who are drafted after already having been signed to a Y3
contract or higher earlier in his career, signed as Secondary Free Agents, as
well as being one of the players who receive no offers as restricted free
agents, may be signed to a new deal by their team using the pay scales and
options outlined below.
U
Contract Chart
Length Yearly
Payment Total Cost
1 yr $800,000 $800,000
2 yr $1,000,000 $2,000,000
A two‑year
contract signed under this scenario will bear a contract string like this:
(U2-1). Players released during a “U” deal or finishing a “U” deal become
unrestricted free agents, eligible for signing in the next League free agency
process. No contract reimbursement is ever
due to released players. Players on U
contracts who have fewer than 50 PA or fewer than 20 IP are eligible to be on
active rosters for September’s play only.
They are not eligible for post-season play.
j.
All contracts are considered to be guaranteed. If a player is released before the terms of
his contract have ended, the team who releases him is still obligated to make
the annual contract payments and meet the total value of the contract they
promised to the player when he was signed to the guaranteed deal. This value is considered to be the terminal
pay for that player’s terminated contract.
The contract is considered to be void upon the player's release and he
may sign a new contract with a new team.
Any terminal payments that a franchise owes will be listed in the league
roster file on the team’s page.
k.
If a player in Years 1-3 regresses or is injured and does
not meet the 130 AB and 30/50 IP thresholds necessary to qualify him on a “Y”
contract for a given year, he does not accumulate major league service time
toward his Year 8 free agency. He may be
retained by his current team at his current contract until he again passes the
PA and IP threshold that would move him to the next contract level. To be retained he must be paid. Players repeating their Y contract are
not eligible for post-season play and may only be active in the final month of
the season. Their contracts are noted on
the roster sheet with an asterisk.
l.
Managers must adhere strictly to the requirement that
players on Y1*, Y2*, Y3* and MM contracts are only eligible for use for the
final month of the season’s schedule. If
one of these players is used prior to the final month, the following penalty
scenario will apply without exception:
·
a $2,000,000 fine is assessed for using an ineligible
player on a roster
·
the fine will escalate to $4,000,000 for a second event
or occurrence, whether the same or a different ineligible player is involved
·
the fine escalates to $6,000,000 for a third occurrence,
$8,000,000 for a fourth, $10,000,000 for a fifth
·
if an ineligible player is used prior to the final
month’s play, he is disqualified from use in the final month
m.
If a released player is acquired by another team, he must
be signed to a new contract, regardless of the length of his previous
contract. The new contract does not take
the place of the old; it is compensation that the player earns in addition to
his old contract.
n.
When a team signs players to contracts, the money for the
current year of the contract comes from the team’s current bank account. Obligation to pay for each subsequent season
is met on each subsequent October 1 when BLOC franchises receive the
$100,000,000 annual operating funds. In other words, each player is paid a lump
sum for each season in which he is under contract at the beginning of that
league year.
o.
Players may be offered free agent contracts when they are
eligible for free agency. The chart
below shows the minimum contract amounts that are permissible for the various
lengths of free agent contract offers:
Minimum
contract amounts for Free Agents (Contract Type F):
CONTRACT
LENGTH ANNUAL COST TOTAL COST
1 year $ 400,000 $ 400,000
2 year $ 800,000 $
1,600,000
3 year $
1,333,333 $ 4,000,000
4 year $
2,000,000 $ 8,000,000
5 year $ 3,200,000 $ 16,000,000
6 year $
4,666,667 $
28,000,000
7 year $ 6,285,714 $ 44,000,000
8 year $ 8,000,000 $ 64,000,000
* for each additional major league
year add $2,000,000 per year to the annual cost
When a player’s contract comes from a signing that occurred during the free agency process, the contract is called an “F” contract. Since free agency contract signings can be for any amount above the minimums detailed above, the total value of the contract also appears in his contract string in the roster file.
A player signed in this way will have his contract status expressed in a contract string taking on the following form: (Fy-x) where x is the number representing the current year of the contract, y represents the length of the contract, F is an indicator that the contract was signed through the free agency process.
p.
A team may reach an agreement
to extend a player’s free agent contract (F contract) for up to five years in
length. Use the following cost
structure for X (extended) contracts:
1-3
Years: $10,000,000 per year or
current player contract times 1.1 annually
4
Years: $12,000,000 per year or
current player contract times 1.15 annually
5
Years: $14,000,000 per year or
current player contract times 1.2 annually
[Note:
For each calculation above use the quantity that is GREATER.]
The free agent contract extension option may be exercised anytime between the original signing of the free agent contract and August 25 during the final season of the contract. In essence, the player refuses to negotiate shortly before free agency begins. Only contracts that were generated from free agency can be extended. L, U and X contracts cannot be extended.
q. If a player's career ends because of a non-baseball injury or illness, or if the player dies, his team is reimbursed 95% of the remaining value of the contract. This simulates the insurance protection MLB teams have for cases where player's careers are ended by off-field activities. The 5% loss is considered to represent the sum of the premiums paid on the policy.
r.
When a team reaches an agreement with a player on a
contract extension (X) or a free agency (F) contract, which is at least 3 years
in length and at least $24 M in total value, it may designate the
contract as a no-trade contract if it wishes, in exchange for a 5% reduction in
the player’s annual salary. This
designation attempts to simulate the MLB model where players may agree to stay
with a given team for less money, if given the guarantee that their lives will
not be disrupted by a trade.
Here is the
framework of BLOC’s no-trade contract program:
·
A
team may declare any contract extension or any contract signed as result of
free agency, a “no-trade” contract, as long as it is at least 3 years in length
and
at least $24,000,000 in amount. The
qualifying contract length and amount is designed to keep the ”nt” contract
designation from being used a gimmick to save money on players who aren't good
enough to be traded anyway.
·
An
owner must announce his intention to declare a newly signed contract a
“no-trade contract” immediately upon announcing a contract extension or signing
a player in free agency. The designation
may not be used retrospectively. It may not be used an hour or a day
later. It has to be announced at the
time of the extension or the free agency signing.
·
Upon
announcing a no-trade contract, the signing team will receive a 5% discount off
the annual salary of the tendered contract.
This amount will serve as the player's concession to receive the
no-trade provision.
·
A
new contract string will be created.
Examples are: (F4-1-nt) or
(X3-1-nt) The “nt” will of course
stand for: no-trade. The league will list the original amount of
the offered contract in the contract information on the roster file so as to be
able to easily recall what the original contract offer was and to easily
determine what the discount was. The 5%
adjustment will be taken off the total during the accounting process.
·
If
a team decides it wants to trade a player with a “no-trade” contract it must
reimburse the player the sum total of the 5% discounts it has received to date,
and also a penalty equal to the aforementioned reimbursement.
·
When
a player with a “no-trade” contract is indeed traded, the league will assume
that the no-trade provision was waived only to go to the new team, and no
other, and the no-trade contract will remain in effect. The new team will receive the original 5%
discount. If the new team or any other
team wishes to trade the player it must make the same contract reimbursement
and pay the same penalty as the player’s original team.
While the
intention of this rule is to simulate the condition by which a player and
franchise agree to cast their lots together for a few years while the player
pursues his profession in that city, we know that in MLB, on occasion, no-trade
contracts are waived or bought out.
Sometimes a player with a no-trade contract is traded, though generally
not without the team compensating the player in some way. This is possible in BLOC as well. The points above are designed to simulate
that "traded for a price" concept.
s.
Contracts of the various types
available in the BLOC are renewed or determined for the coming season on
different dates. Players on multi-year
contracts see their contracts take effect for the next season on October 1 (the
first day of the new accounting year).
Players staying on or returning to MM status or players into years 1-3
of their career have their contracts take effect on October 20th,
the date when decisions are due on whether you want to cut any of these type of
players. Arbitration eligible player
contracts take effect as soon as the report from the arbitration judge is
received. Free agent contracts take
affect soon as they are signed.
Players play for the established major league minimum
salaries in their first three seasons and can have their contracts renewed
unilaterally by teams in those first three seasons. Between YEARS 4-7 of their careers, players
enjoy a little more freedom. The service
time they have earned entitles them to seek a salary raise from their team, if
the team wishes to retain their services.
By YEAR 4, they can either reach agreement with their
teams for a long-term contract we see above or can have their salary for the
coming season set by a salary arbitration process. If no long-term contract is signed, then the
player’s salary for the coming season will be set according the process
outlined below. (“Exceptional young
players” can be offered long term contracts a year earlier, i.e. after YEAR
2. The details of such contracts are
outlined in Article V., sec. h.).
a.
The process begins with the Arbitration Judge
measuring an arbitration-eligible player’s performance for the MLB season upon
which his card will be based, relative to the performances of other MLB
players. All player performance is
measured by the player’s Win Shares rating for the given season. The basic idea behind the Win Shares measure
is to credit individual players with the number of wins they contributed to the
team, based on virtually everything they did while on the field: batting,
pitching and fielding, even a little base running. The Arbitration Judge
measures these players’ performances by using the League’s Performance
Evaluation Chart for a given season.
b.
The Performance Evaluation Chart places the player’s
performance in one of six Performance Groups.
The players whose performances land them in Performance Group 1 are in
the top group and are therefore seeking the largest percentage increase to the
previous season’s salary. Those in
Performance Group 6 have the least impressive numbers, relative to others, and
are therefore seeking the smallest raise from their teams.
c.
After determining the Performance Group to which each
player belongs, the Arbitration Judge determines the specific percentage salary
increase each player is seeking to last year’s salary by using the Player
Salary Raise Chart.
d.
The Arbitration Judge uses the Owner Salary Raise Chart
to determine the specific percentage salary increase the owner is offering to
last year’s salary.
e.
The Arbitration Judge “rules” in favor of the owner’s
proposed salary increase or the player’s proposed salary increase by means of
the Arbitration Decision Chart. In this
process, he will open an AOL arbitration chat room and hold the process live
for any interested parties to witness by using the random number generator
available with AOL’s chat software. To
generate random numbers, one types “//roll-diceXsidesY” into the chat room
where X equals the number of dice you want and Y equals the number of sides
your die has. The random numbers are
generated and shown on the screen.
f.
The Arbitration Judge’s decision is final and the Judge
will report the results to the league when the process is complete.
The charts and process are detailed below.
THE ARBITRATION PROCESS
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PERFORMANCE EVALUATION CHART – Position Players |
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Group |
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WIN SHARES |
20+ |
G1 |
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Determine
the Performance Group to which a position player belongs by indexing his Win
Shares rating row for the season in question. |
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15-19 |
G2 |
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11-14 |
G3 |
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8-10 |
G4 |
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4- 7 |
G5 |
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0- 3 |
G6 |
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PERFORMANCE EVALUATION CHART – Pitchers |
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Group |
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WIN SHARES |
12+ |
G1 |
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Determine
the Performance Group to which a pitcher belongs by indexing his Win Shares
rating row for the season in question. |
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8-11 |
G2 |
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6- 7 |
G3 |
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4- 5 |
G4 |
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2- 3 |
G5 |
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0- 1 |
G6 |
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PLAYER SALARY RAISE CHART |
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CONTRACT YEAR |
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Y4 |
Y5 |
Y6 |
Y7 |
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PERF.
GROUP |
1 |
170% |
125% |
100% |
100% |
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Determine
the percentage increase in salary the player is seeking in the Salary
Arbitration process by indexing the his contract for the coming season column
with the Performance Group row in which his stats have placed him. |
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2 |
150% |
100% |
90% |
80% |
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3 |
110% |
80% |
75% |
65% |
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4 |
90% |
60% |
55% |
50% |
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5 |
75% |
50% |
45% |
40% |
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6 |
60% |
40% |
35% |
30% |
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OWNER SALARY RAISE CHART Owner's Raise Offered
(also Minimum raise) |
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ALL PER. GROUPS |
CONTRACT YEAR |
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4 |
5 |
6 |
7 |
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50% |
30% |
25% |
25% |
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ARBITRATION DECISION CHART The judge's verdict |
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GROUP |
1 |
1-18
the judge sides with the player; 19-20 sides with owner. |
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2 |
1-16
player, 17-20 owner. |
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3 |
1-14
player, 15-20 owner. |
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4 |
1-10
player, 11-20 owner. |
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5 |
1-6
player, 7-20 owner. |
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6 |
1-2
player, 3-20 owner. |
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[Note: Any
player who is in his arbitration year and has not reached the proscribed limits
in the charts above (currently 130 ABs, 50 combined IP or 30 IP for relievers)
is not subject to arbitration. That player’s contract can be renewed at
the previous year’s salary if the team wishes to retain the player.]
a.
After a player’s “Dr3”, “Dr4”, or “L” contract expires,
he becomes a restricted free agent and may obtain an offer sheet (or bid) from
any league owner during the free agency process. The offer sheets are obtained in the form of
sealed bids made to the Free Agency Coordinator.
b.
After a player’s “F”, “Y3 through Y7”, “U” or “X”
contract expires, or if he is released during the season on any of the above
contracts (excluding Y3*), he becomes an unrestricted free agent. He may also obtain an offer sheet from any
league owner during the annual free agency process.
c.
Players who sign a major league contract with an MLB
team, coming directly from an international professional baseball league, and
receive their first Strat card in BLOC may also obtain offer sheets as
unrestricted free agents.
d.
Carded veteran players who were not on a BLOC roster in
the previous season and who have passed into the free agency contract
eligibility period of their careers (ie. past the Y3 contract stage) may also
obtain offer sheets as unrestricted free agents. If a player has at least one Y-contract
qualifying season and has accumulated at least 300 AB or 100 IP in multiple
seasons in addition to the Y-qualifying season, he is assumed to have passed
into the unrestricted free agency stage of his career.
e.
A free agency bid can be for any number of years for any
amount of money. A legitimate bid must
be at least equal to the minimums shown below for the given number of years:
Minimum
contract amounts for Free Agents (Contract Type F):
CONTRACT
LENGTH ANNUAL COST TOTAL COST
1 year $ 400,000 $ 400,000
2 year $ 800,000 $
1,600,000
3 year $
1,333,333 $ 4,000,000
4 year $
2,000,000 $ 8,000,000
5 year $
3,200,000 $
16,000,000
6 year $
4,666,667 $
28,000,000
7 year $ 6,285,714 $ 44,000,000
8 year $ 8,000,000 $ 64,000,000
* for each additional major league
year add $2,000,000 per year to the annual cost
f.
A restricted free agent's owner does not submit a bid on
him. He waits until all the bids are in
and will have the opportunity to retain his player.
g.
To retain a player, the team who owns his matching rights
need only match the best offer sheet a player obtained. The team must match the length of the contract
offered and the dollar value. He may match or top the best offer in any way
(using the Value Quotient process to do so) and is entitled to know which team
signed the player to the offer sheet.
h.
If an owner loses a restricted free agent, he may receive
a compensatory draft selection in the next draft. The awarding of a draft pick depends on the
quality of the restricted free agent that was lost to another team.
i.
The measure of the quality of a restricted free agent is
determined by finding the average of the player’s Win Shares total for the past
two MLB seasons and comparing this average against the Group 1, Group 2 and
Group 3 Performance Groups as shown on the Performance Evaluation Charts
(Article VI. Salary Arbitration) for Pitchers and Position Players.
j.
Players in the Top Performance Group (Group 1) are
awarded the status of Type A free agents.
Group 2 players are Type B free agents. Group 3 players are Type C free
agents.
k.
If a team loses a Type A free agent, it is awarded a
compensatory draft selection after the completion of The Draft's first
round. If a team loses a Type B free
agent, it is awarded a compensatory draft selection after the completion of The
Draft's second round. If a team loses a
Type C free agent, it is awarded a compensatory draft selection after the
completion of The Draft's third round and before the Bonus Round.
l.
The order of the compensatory draft selection is the
descending order of the quality of the free agent lost, as determined by the
average Win Shares rating for the player over the past two MLB seasons. In case of a tie, 1) on-time mailing record,
2) lowest regular season win percentage, or 3) a coin flip determines who
selects first in the compensatory round.
m.
Unrestricted free agents may be signed by the team who
has the reigning top bid at that point in the process. Teams that lose an
unrestricted free agent are not awarded a compensatory draft selection.
n.
A list of available restricted and unrestricted free
agents will be sent out to league members before the process begins.
o.
All sealed bids for these players will be due by November
15. Any bids sent after the deadline
will be disregarded. You should clearly
note your sealed bids message so the person handling free agency, who will also
be a participant, does not open them prematurely.
p.
The free agents will be placed with their teams and
contract status of each player reported at the completion of free agency and
before The Draft.
q.
Individual owners retain the rights to their restricted
free agents not signed in the free agent process. They may release the player or sign him to a
“U” contract.
r.
A franchise retains no rights to an unrestricted free
agent who receives no offers. These
players will be available in The Draft, if carded.
s.
To determine which free agent bids are superior to
others; use the information in Article VIII. Free Agent Contract Bid
Superiority. The processes described
there will be used as the sole determinant in finding the top free agent
contract offer for a given free agent.
t.
If two free agent offers are identical, the tie‑breaker
is: 1) best on‑time mailing record, 2) lower regular season winning
percentage from the past season, and 3) coin flip.
u.
Owners must submit bids with complete independence. They may not collaborate to influence the
intended secret, sealed bids in any way. They may especially not collaborate on
bids designed to artificially set the market value on a given player or on a
given team's crop of free agents in a given year. This constitutes collusion and as in MLB,
carries a heavy penalty. Any BLOC member
engaging in collusionary practices against another owner can be expelled from
the league or be penalized at the sole discretion of the Executive Committee.
v. The BLOC free agency is designed to simulate the MLB process where teams fill needs or desires by signing free agent players to play for them. In some Strat Leagues, it is possible for owners with a lot of resources available in a given year to use a strategy of collecting signed players in the Free Agency process for the purpose of trading them later. Owners are discouraged from trying to acquire players for this purpose in BLOC through a prohibition on trading recent signees through June 1 (beginning with the 2010 league season that begins on October 1, 2009), as exists in MLB, except for one permissible trade that may occur organically through discussions. The fun and realism of the BLOC Free Agency process is found in trying to bid on and acquire players we need. We believe the league’s best interests are not served by owners who engage in “gaming” the system for their team’s private benefit. We encourage everyone to use free agency to simulate the real-life purpose for which it is intended. (See also Article XIV., sec. q.)
The BRASS League of Champions free agency process will
feature, for most players, multiple bids (often as many as 15) being made for
his services. These contract offers will
be for any number of seasons in length for virtually any amount of money. The process therefore must feature a
mechanism that will simulate the decision making of the typical MLB free agent,
with a high degree of impartial accuracy.
To accomplish this, the BLOC employs a system of
comparing free agency contract offers that boils each team’s offer down to a
numerical quantity that is used to compare it with other offers. This quantity is then used to rank the offers
for each player. This measure is called the offer’s Value Quotient, or VQ.
We realize that any system we create in our PBM world to
judge contract offer superiority is missing the key element in the MLB process
of determining bid superiority‑‑the living, breathing, thinking,
deciding player. The only way to
simulate the player's decision making is to employ a device that places value
on the same things a real player does, and will yield a judgment that is
similar to a player's judgment. This
"judge" is found in our employment of the VQ measure.
In determining the VQ of each offer, the league makes
some basic assumptions about what typical free agents will value in a contract
offer. We assume that the average free
agent will be concerned about three main characteristics of any contract offer:
1) contract length, 2) total value, 3) guarantee status.
When comparing contract offers, a free agent will use the
first two characteristics listed above to determine his average salary per
season. We assume that the average
salary per season is the determining factor in contract offers whose lengths
are identical and is extremely important in contract offers whose lengths are
similar.
We also assume that to eliminate an extra bookkeeping
task and to keep the comparisons relatively simple, we ignore guaranteed, non‑guaranteed,
bonus clauses, option years, incentives, buyouts and other MLB contract
elements that would serve to make our job more difficult and muddy up the
comparison process. So in the BLOC, all
deals are said to be guaranteed and will contain no conditional or incentive
value. If you make the bid, you pay the
price‑‑no escape hatches.
Beginning this process by making the basic, logical
assumptions listed above, we simplify it a great deal. We boil the contract
offer comparison process down to just one number, the average salary per
year. We can then give weight to the
length of the contract by using a multiplier to give greater value to longer
contracts.
Let’s look at an example of how we would determine the
Value Quotient of a sample contract offer.
The Value Quotient calculation starts by determining the multiplier to
use from the Value Quotient Chart.
VALUE QUOTIENT CHART
Length
of Offer Multiplier
1
years 1.00
2
years 1.33
3
years 1.66
4
years 2.00
5
years 2.25
6
years 2.50
7
years 2.75
8
years 3.00
Let’s compare two contract offers using this process.
Offer A: 5 years,
$36,243,000 avg. per year:
$7,248,600
Offer B: 4 years,
$31,867,000 avg. per year:
$7,966,750
The VQ for Offer A is:
7.2486 x 2.25 = 16.31
The VQ for Offer B is:
7.96675 x 2.00 = 15.93
Offer A is therefore judged to be superior on the basis
of it’s larger VQ.
This process simulates what a free agent is
"likely" to do. We cannot
account for individual real-life choices or simulate all the forces acting on a
MLB free agent who is sifting through contract offers. All we can really employ in the BRASS League
of Champions is a fair system which simulates the decision making of the
"average" free agent, who is motivated by just about all the same
factors as the next guy, or even us, if we were in their shoes.
A team may bid on as many free agents as it wishes, by
"clustering" the bids according to the procedure outlined in the
following paragraphs.
A team may opt to use the free agency process to bid on
just a couple players and take their chances on landing them. They may not be satisfied with less than the
top player available at a given position of need and might prefer to draft a young
player in the next draft, instead of pursuing the rest of the free agents.
But if a team decides it wants one of a given year's crop
of second basemen, or starting pitchers, etc., it can "cluster" its
bids to define a group of players with something in common in whom they have
interest. A team might construct a free
agent cluster by position, by age or by "desirability." In fact, the bidding franchise may use
whatever criteria it wishes in which to cluster the players.
The cluster system attempts to simulate the process a MLB
team goes through in "pursuing" players to fill a certain need or
desire. Perhaps a MLB team wants a
"franchise player" and doesn't care what position he plays. They might "pursue" several players
in a "franchise player cluster".
Or perhaps if they want a #1 left‑handed starter, they might well
pursue a group of lefties that they have on their "short list."
In the BRASS League of Champions, this process can be
simulated even if, in total, the bids exceed the team's bank account. Here's how.
Let's say, for example, a team decides it has to
have one of the current crop of free agent shortstops and one of the current
crop of free agent relievers. Let's also
say that their current bank account holds $47,000,000. They could cluster their bids in the
following way to give them a greater chance at landing one of the players they
want.
They list the clusters they have created and also list
their bids, in descending order of the values of the average annual
contracts. In our example, the team
wanted a shortstop or a reliever, so they might rank their shortstop and
reliever bids in the following way:
SHORTSTOP CLUSTER RELIEVER CLUSTER
Player
A: 3 years, $29 M offer, $9,666,667 avg. Player A: 3 years, $26 M offer, $8,666,667 avg.
Player B: 3
years, $24 M offer, $8,000,000 avg. Player B: 3 years, $19 M offer,
$6,333,333 avg.
Player C: 2
years, $12 M offer, $6,000,000 avg. Player C: 3 years, $15 M offer,
$5,000,000 avg.
Player D: 2
years, $ 7 M offer, $3,500,000 avg. Player D: 2 years, $ 7 M offer, $3,500,000 avg.
Player E: 1 year,
$ 3 M offer, $3,000,000 avg.
They might also choose to bid on a couple backup middle
infielders in the following way:
MIDDLE INFIELDER CLUSTER
Player A: 1 year, $1 M offer, $1,000,000 avg.
Player B: 1 year, $800 K offer, $
800,000 avg.
When clustering bids, a team need only ensure that the
combined totals of the annual salaries of the top offers in all their clusters
do not exceed their bank account. In the
case of our example, the combined total of the annual salaries of their top
cluster offers is just over $19.3 M, well under their $47 M bank account.
If a team's offer for any individual player within any
cluster is the top offer (using the VQ process), then their offer is considered
to be the superior bid. If the player's
current team owns matching rights to the player, the superior bid could be
matched, and the team in the market for a shortstop or whatever, would still
have a crack at another shortstop within that cluster. If a team submitted the superior bid on two
players from the same cluster, and the bids were not matched or could not be
matched by his current team, the bidding team reserves the right to pick the
player they want, rather than getting stuck with two starting shortstops.
Cluster size is limited to 15 players per cluster. A team may also wish to place their own
restricted free agent at the top of a cluster.
This is done with the understanding that the team prefers to re-sign
it's own free agent in this category. If
a team does opt to retain this restricted free agent by matching the top
contract offer, it is not obligated to pursue any of the bids lower in the
cluster. It can drop them all. But if a team does not retain it's own
top-of-cluster free agent, the team is protected by being able to pursue the
lower bids in the cluster if it wishes.
Clustering is designed to extend offers which, in total,
exceed a team’s bank account and simulate the process of pursuing a group of
free agents. So, when clustering bids, no matter what else happens, a team must
pursue the bid or sign a player when it winds up having a #1 bid active in a
cluster. A team cannot have #1 bids in a
cluster and drop them without pursuing or signing someone. There is understood to be an intent to sign someone
within a cluster and a team is not permitted to decline to do so if they
cluster their bids and wind up being a #1 one of the players in the cluster.
As a way for teams to acquire
additional PA's and IP's after The Draft, the league employs the following
secondary free agency process.
a.
The Free Agency Conductor publishes a list of undrafted, carded players
shortly after the completion of The Draft.
b.
Any team who wishes to offer a
contract to an undrafted, carded player may do so by sending a free agent offer
to the Free
Agency Conductor by the announced deadline for
that year.
c.
Bidding teams may only bid
major league “U” contract offers of no more than two years. A valid bid must equal and may exceed the
major league minimum for “U” contracts, as detailed
below.
U
Contract Chart
Length Yearly Payment Total
Cost
1 yr $800,000 $800,000
2 yr $1,000,000 $2,000,000
d.
The winning bid is the one
that is superior, as determined by the Value Quotient system.
a.
Active rosters are limited to 25 during the first 5
months of the season.
b.
Active rosters may expand to 40 during the final month of
the season.
c.
Teams may make changes in their active rosters prior to a
given month's play only.
d.
Each roster must have at least 8 pitchers and must have
one backup for each infield position and at least
one backup outfielder. A player may
backup more than one position.
e.
A team may not have more than 40 players on their roster
at the completion of The Draft, and no more of three of these players can be
minor leaguers.
f.
After the Draft, and during the season, a team may carry
an unlimited number of players on their roster, whether they are carded or
minor leaguers.
g.
If a team uses more than 25 players in any of the
season’s first five months, a $2,000,000 fine is incurred.
The BLOC League uses all SOM game company super advanced
rules including/except the following:
a.
The in-game injury rule will not be used.
b.
Pitchers bat for themselves. There is no designated hitter.
c.
Position players with no positions on their card will be
rated at either LF (worst range and error rating) and/or 1B (worst range and
error rating) if they were outfielders and/or first basemen when they played
positions.
d.
All pitchers involved in trades are considered rested.
e.
The closer rule is not used.
f.
The clutch-hitting rule is not used.
g.
We use the super‑advanced relief pitcher rest
guidelines. Each relief pitcher is
considered to be rested at the beginning of each series. Relievers may
relieve in three consecutive games.
Their fatigue is assessed and governed by the game software.
h.
You may only pinch hit for the last player you have at a
given position if you are losing in the 9th or later.
i.
An outfielder may play another outfield position not
listed on his card, according to the game company's guidelines for such play.
j.
No position player (except for outfielders as outlined in
section g. above) may play a position not listed on their card unless they are
the last option as an injury replacement or are replacing a player pinch hit
for when losing in the 9th or later.
k.
A pitcher who does not have reliever listed on his card
may not relieve and a pitcher without a starter rating on his card may not make
a start.
l.
A position player may not pitch.
m.
A pitcher may be used as a pinch hitter for the purposes
of bunting if the current run differential is -3 to +3 and the pitcher being
used to pinch hit has a higher bunt rating than the batter they will be
replacing. A pitcher may be used as a pinch runner at the discretion of
his manager. A pitcher cannot play a position in the field for which he
is not rated on his card. Using a pitcher as a pinch hitter to save position
player PAs in blowouts is a practice that we discourage in BLOC as it is not
widely embraced as a fair tactic in BLOC.
n.
The pitch count feature is used.
o.
Since the league does not use the DH, all players who do
not have a position listed on their cards will be rated as 1b: 5e30.
a.
The usage limit for any position player in any BLOC
season is determined by adding together the total of his at bats and walks in
that MLB season. His BLOC season total
of at bats + walks may not exceed his MLB total.
b.
A pitcher’s usage limit in any BLOC season is limited to
exactly the number of innings pitched in that MLB season, rounded to the
nearest whole number.
c.
A pitcher may not start more than 35 times in a BLOC
season unless he started more than that during the MLB season. Pitchers who started more than 35 times
during the MLB season are limited to their actual MLB starts number for that
year.
d.
A pitcher who has both starter and reliever on his card
can move from starter to reliever in a given month or months, but may not
violate the super‑advanced starter/reliever rest rules.
e.
Any pitcher giving up 12 runs in an outing must be
relieved. This rule is intended to
eliminate the Strat-only phenomenon of a manager just allowing a starting
pitcher with plenty of innings remaining in his usage allotment to get pounded
to save reliever IP. If a pitcher
pitches past 12 runs allowed in a game, there is a $1,500,000 penalty
imposed. For every run allowed after 12,
an additional $1,000,000 penalty is incurred.
f.
Only pitchers who have an asterisk next to their
endurance rating (asterisked starters) on the roster file that the game company
puts out each year may start a game on three days’ rest without compromising
his available pitch count. Pitchers who
are not asterisked starters must rest four days between starts by league
rule. Be careful from the end of one
month to the beginning of the next, and from the end of the regular season to
the beginning of the post‑season, the three-day rest rule applies here
too.
g.
There is assumed to be no rest days between months of the
regular season.
h.
A starting pitcher may not be removed from a regular
season start before the completion of the 5th inning until he has
either become fatigued or allowed 5 runs, or until the potential 5th
run is on base in the 3rd inning or later. This runner may not be placed on base with an
intentional walk.
i.
Players who played in both leagues will receive three
cards by the game company: a NL card, an AL card, and an interleague card. For
such players, the interleague card is the one eligible to be used in BLOC play.
j.
Managers must adhere strictly to all players’ usage
limits.
k.
If a player surpasses the limit for PA or IP for any
player in a given season, a penalty is incurred.
l.
The penalty incurred is proportional to the amount by
which the player was overused and is also indexed to the value of the player’s
game card that year. A small over usage
of a bit player incurs a different penalty than heavy overuse of the same
player or any overuse of an excellent card.
m.
The proportional penalty approach reflects the twin goals
of ensuring that a) there exists strict adherence to the player usage limits on
which we are basing the season, without exception, and, b) promoting fairness
of competition. If a player is overused,
a penalty is incurred, each time, without exception, as is the case with any
league scenario when one of us breaks a rule.
League competition will not be fair if usage enforcement is lax and some
members are allowed to overuse players while others adhere strictly to the
rules.
n.
Specific penalties for an over use event are calculated
by employing the BLOC Player Overuse Penalty System (POPS). The POPS charts are found in an Excel
document by this name, with instructions about how to determine specific
penalties for specific player over use amounts contained therein.
o.
If the game (or games) in which the overuse occurred
affects the standings and/or draft order, the game (or games) is replayed from
the point at which the overuse exceeded the buffer if the team who was
responsible for the overuse won the game or games. If the team lost, the game stands. A team may not benefit from the overuse of a
player or players.
p.
Fines for overuse stand even after the games are replayed
to remedy the effects of the overuse.
q.
If a manager systematically overuses his players,
managing several of their PA's and IP's past the allowable limit, he may be
penalized at the sole discretion of the Executive Committee.
r.
Over usage penalties still apply in cases where you send
follow-up player usage instructions to other owners that are not executed for
one reason or another. We strongly
assert that it is a fundamental league tenet that every league member should
execute his colleague’s instructions to the letter, every time. But if a person misses an e-mail message or
simply forgets that one was sent a couple weeks earlier or plays a series
before receiving a member’s follow-up instructions, the penalties still apply
as the responsibility always lies with the team owner to keep his players
within usage limits.
a.
Both owners must report trades to the Trade Forum on the
league web site. In order to avoid
misunderstandings, the best reports are those that are brief and simply report
the transaction to which the two teams just agreed.
b.
The report must feature the names of the BLOC teams who
agreed, the first and last names of the players who were traded, the specific
year, owning team and round of any draft selections traded and specific
financial agreements (if they differ from the league defaults).
c.
In‑season trades must be reported by midnight,
Eastern Time, on the final day of the month in order to have the trade take effect
by the following month.
d.
The in‑season trade deadline, for trading between
the two Leagues is midnight, July 31.
e.
The in‑season trade deadline for trading within
each League is midnight, August 31.
f.
Trades made during the month of September take effect for
the following league season and only certain trades are allowed in this
month. Only players who will be under
contract for the following season may be traded. Players whose contracts expire on September
30 are not permitted to be traded, even those player for whom a team owns free
agency matching rights.
g.
No trading is permitted during the period of time between
midnight on September 30 and the receipt of the final free agency signings
report from the Free Agency Conductor.
h.
A traded player's new team takes on financial
responsibility for all remaining months and years of his contract. Use the information below to determine what
percentage of the current year's contract for which you would be liable if you
acquired a player during given points in the league's accounting year.
·
in all off-season deals (October 1 - March 31) teams pay
100% of current year's salary.
·
if a trade takes effect for May's games, teams pay 83.33%
(5 months out of 6) of the current year's contract
·
if a trade takes effect for June's games, teams pay
66.67% (4 months out of 6) of the current year's contract
·
if a trade takes effect for July's games, teams pay
50.00% (3 months out of 6) of the current year's contract
·
if a trade takes effect for August's games, teams pay
33.33% (2 months out of 6) of the current year's contract
·
if a trade takes effect for September's games, teams pay
16.67% (1 month out of 6) of the current year's contract
These are the
default contract liabilities. Trading
teams may negotiate any different contract payment arrangements they wish as
part of a trade.
h.
For players who are traded and whose contracts are being
paid by another team for the current season, the transaction must be announced
as such and sufficient cash must be on hand to be transferred immediately with
this player to his new team to defray the amount agreed upon.
i.
All trades are transactions that take place entirely in
the present. No agreement to trade
players, picks or anything of value later is permitted as part of any trade
transaction, whether agreed or implied or arranged. All pieces of the trade have to move at the
time of the trade’s announcement.
j.
You may trade money and draft picks, but cannot enter
into an agreement to trade next year's money or pay a contract beyond the
current season, whether implied or announced, or arranged as part of a future
trade.
k.
No conditional trade elements of any type are permitted.
l.
You may sell a player’s contract, but you may not loan a
player.
m.
Minor league players are eligible to be traded.
n.
A team may trade draft selections but must retain a total
of four draft choices in the first five rounds between the current year's draft
and the next year's draft.
o.
A team may not trade draft selections for any drafts
other than the upcoming draft and the one after it.
p.
No team may benefit from trading a draft pick that occurs
after their last pick in a given Draft.
For example, a team is not entitled to trade a sixth round draft pick if
it stopped drafting in the fifth round.
A team is not permitted to trade something it does not own, even if it
expected to be drafting past the sixth round at the time of the trade. If a team finds itself in this position, it
must either: 1) trade places with the team who owns their sixth pick, 2) pass
on the fifth round selection and make their final pick in the seventh, or 3)
use the fifth round pick but release a player and select another one sometime
after the sixth round pick they traded.
q.
A team is limited to making one trade involving one
recently signed free agent (ie. players on a Fx-1 contract where x
is the number of years in length of the deal) prior to June 1 of the year
immediately following the past Fall’s free agency signing process. Beginning June 1, trading players on Fx-1
free agent contracts is unrestricted.
r.
An appeal may be made to the Executive Committee if any
owner thinks a trade should be nullified.
s.
The Executive Committee must vote unanimously to overturn
a trade and should only vote to overturn a trade that will absolutely not
benefit one owner at present or in the future.
t.
If a team has a trade need or a player it wishes to
advertise, the most common method is to e-mail the league’s membership directly
or post an announcement on a forum on the league’s web site.
u.
New league members may not trade or negotiate a trade
with anyone until they are announced as a new league member.
a.
The four division winners qualify for the Playoffs, as do
four wild card teams from each league.
The wild card entries to the Playoffs are awarded to the teams in each
league with the best four regular season records among teams that are not
division-winners.
b.
The Playoffs begin as soon as possible after the regular
season ends.
c.
In each league, the opening Playoff series are called the
Wild Card Series. There are two Wild
Card Series in each league. They are
best-of-seven series. One Wild Card
Series in each league will feature the team with the best record among that
league's Wild Card teams versus the team with the worst. The teams with second and third best Wild
Card records play in the other series.
The team with the better record gets home field advantage. The series are played in a 2-3-2 format with
the home field team hosting the 2-game sets.
d.
The winners of the Wild Card Series advance to the
Division Series Round to play one of the two division-winning teams. The Wild Card team remaining with the poorest
record matches up against the division-winning team with the best record in one
Division Series. The Wild Card team with
the best record matches up against the division-winning team with the worst
record in the other. The series is best
of seven and the division-winning team always has the home field advantage in a
2-3-2 format.
e.
The two Division Series winners in each league meet in
the respective League Championship Series.
Each series is again best of seven, played in a 2-3-2 format. The team with the home field advantage is the
team with the best record in each series.
f.
The winners of the two League Championship Series meet in
the BLOC World Series. The World Series
is also played in a best of seven, 2-3-2 format. Again the team with the best record hosts the
series.
g.
There is considered to be one rest day between the final
day of the regular season and the beginning of the Wild Card series. There is also one rest day between the Wild
Card and Division Series, between the Division Series and the League
Championship Series and also the and also between the LCS's and the World
Series.
h.
For pitcher usage purposes, there are two travel days
during each post‑season series, one each after Games 2 and 5.
i.
The active roster requirements for post-season roster
composition are the same as the regular season requirements for the first five
months of the regular season.
j.
Active rosters may be modified between playoff series,
but not during a series.
k. Starting
pitchers need to have made 20 MLB starts or more to start 2 games in a BLOC
playoff series (if he is an asterisk starter, then he may pitch 3 games as long
as he has 3 days off between starts). Starting pitchers making 15 to 19 MLB
starts may start 1 BLOC playoff game per series. Starting Pitchers with fewer
then 15 MLB starts cannot start a game in the Playoffs. Starting pitchers may
be used as relievers in the post-season.
Unless indicated otherwise on their cards, they will have a (1)
endurance, can pitch no more than three innings per game, and cannot enter a
game before the completion of the 5th inning unless the opposing
team puts the potential fifth run on base prior to the completion of the 5th
inning.
l. Relievers
with 45 or more MLB innings may relieve regularly using regular SOM relief
rules. Relievers with 40-44 MLB innings are only allowed to pitch 1 inning max
per game except for 1 game where they are not limited to the 1 inning.
Relievers with less than 40 MLB innings are only allowed to pitch 1 inning max
per game.
m. Batters who
had 405 MLB PA's (360 for catchers) are unlimited for playoff usage.
n. Batters with
360-404 PA's (315-359 for catchers) are allowed to start 5 games per series. He
may pinch hit once in the other games or enter any game for good, from the 6th inning on.
o. Batters with
315-359 PA's (270-314 for catchers) are allowed to start 4 games per series. He
may pinch hit once in the other games or enter any game for good, from the 6th inning on.
p. Batters with
270-314 PA's (225-269 for catchers) are allowed to start 3 games per series. He
may pinch hit once in the other games or enter any game for good, from the 6th inning on.
q. Batters with
225-269 PA's (180-224 for catchers) are allowed to start 2 games per series. He
may pinch hit once in the other games or enter any game for good, from the 6th inning on.
r. Batters with
180-224 PA's (135-179 for catchers) are allowed to start 1 game per series. He
may pinch hit once in the other games or enter any game for good, from the 6th inning on.
s. Batters with
fewer than 180 PA’s (134 for catchers) would only be available to pinch hit
once each game or enter any game for good, from the
6th inning on.
t.
An exception is made to the usage restrictions detailed
above, allowing certain players to appear regularly in the post‑season. The exception is for a player who was
the portion of a platoon that played vs. left-handed pitching during the season
at a given position and has more than 200 plate appearances (150 for catchers)
allotted to him for the BLOC season. A player that meets these conditions
would be allowed to start all games vs. left-handed starters in a playoff
series, if used in the same role, but would not be allowed to start any games
vs. right-handed starters. An owner may choose to forego this exception
and instead use the player in accordance with the normal playoff usage rules.
u.
Players
on MM, Y1*, Y2*, or Y3* contracts are not eligible for post-season play.
v.
All playoff series are required to be played via NetPlay
w.
A copy of the game boxscores, play-by-play and game files
must be sent to the League Historian and Executive Committee to keep as a
league record.
a.
The BLOC uses the super-advanced weather effects system,
which influences singles and home runs for play in each ballpark.
b.
Each team may play their home games in one of the game
company's MLB ballparks each season, or they may design their own park with
full super-advanced weather effects.
c.
If an owner designs their own ballpark, the maximum
allowable differential between split rolls for left-handed and right-handed
hitters is 10.
d.
A team may not change ballparks during a given season.
e.
New owners can change the ballpark they inherit, for
free, upon entry into the league. They
may use an existing MLB ballpark or they design their own.
f.
An owner may change ballparks for free if his current
park is no longer in use by an MLB team.
g.
An owner may purchase the right to change his
self-designed park or purchase the right to use one of the unused MLB ballparks
for $4,000,000.
h.
An owner may purchase the right to change a park only
once in any three-year period.
i.
Ballparks changes for existing owners will be processed
during the off-season and are due to be sent to the L.D. by September 30.
The BRASS League of Champions has several features that
should hopefully promote the notion of a large number of teams trying each year
to win as many games as possible, as is the case in MLB, even when a playoff
run may be unlikely. With these
features, we hope to make league play more fun and competitive and bring to
this PBM League the notion of an unlikely run to the playoffs and perhaps even
an upset champion or two.
One of the ways in which we will encourage this type of
annual, maximum individual team effort to try to win as many games as possible
is through the Winning Incentive Program.
The program simulates the financial payoff that MLB teams get by winning
more games, truly trying for the playoffs each year and creating more
excitement and paying customers. It also
discourages a race for the cellar by only giving the four poorest teams an
admission to a lottery for the annual #1 draft selection.